I also worked on importing some of the new textures and models along with a good amount of testing with the lights.
Wednesday, April 6, 2022
Common Art - Sprint #6 Delivery
For this sprint, I assisted with the step blueprints. I helped connect lighting to the blueprints and swapped out a couple steps from the shooting to the plugin. I also fixed the arm controllers so that rotation matched with the latest update, and animation was working again for the left hand grip.
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Common Art 3 - Sprint #6 / Final Delivery
For this delivery, I did final touch ups on a number of effects and some functionality issues. The charge beam and arm cannon had a couple m...
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This is the beginning of a 3 week long project creating a game ready model of a cannon. I decided to go with a sci-fi cannon. I have a prett...
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For the first week of 3D Art, we started off with a simple scene going over primitive models, some modeling tools, and went over some basic ...
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I spent most of this sprint troubleshooting issues across the board while doing little of the work that I had planned. The door was changed ...
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