For this assignment, we took a piece of linework and shaded it non-destructively. I decided on an environment piece which turned out to be very challenging and time consuming but exciting to work on. This is the first time I have done shading in photoshop but using solid color layers and masks felt familiar with the process of texturing in Substance Painter so the concept was easy to grasp.
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Common Art 3 - Sprint #6 / Final Delivery
For this delivery, I did final touch ups on a number of effects and some functionality issues. The charge beam and arm cannon had a couple m...

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Worked a lot on audio with the steps. Most audio now has a position, attenuation, and is binaural. Also adjusted the timing of sounds from ...
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For this sprint I worked on fine tuning a couple effects. I created 3 VATs, 1 for a start of the water drip, 1 for a water drip loop, and a...
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For this delivery, I did final touch ups on a number of effects and some functionality issues. The charge beam and arm cannon had a couple m...
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