For this sprint, I spent a good portion balancing audio so that the Emmi sound effects, the music, and the ambient sounds wouldn't be too loud compared to each other. I also helped out with connecting the new scan effect to the steps so that only the current active step would highlight while the others would not. The Emmi blueprint was also adjusted to have 2 more movement states, a scanning state and a strictly idle state, that get called at different times.
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Common Art 3 - Sprint #6 / Final Delivery
For this delivery, I did final touch ups on a number of effects and some functionality issues. The charge beam and arm cannon had a couple m...

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For this week, I worked on a number of effects related to the sequence of events. The arm glow effects gets stronger the closer to the ammo ...
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This week, we were tasked with creating a side story based off of a pre-approved franchise. Our team decided to dive into the Metroid Dread ...
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I spent most of this sprint troubleshooting issues across the board while doing little of the work that I had planned. The door was changed ...
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