The goal was to create a house that might be seen as part of Valhalla from the Poetic Edda. After researching medieval Nordic houses, I came to these designs. There were a lot of triangular or slightly rounded triangular roofs and then rectangular bodies for the houses. There was also the occasional round structure though much rarer. Most of the structures were made using wood though there was also some that had attachments made of stone so I put columns and archways on a number of designs. Overall, I wanted to get the feeling that people would live in this house in groups and be fairly communal but also be strong and sturdy while also representing the warriors that would live in them.
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Common Art 3 - Sprint #6 / Final Delivery
For this delivery, I did final touch ups on a number of effects and some functionality issues. The charge beam and arm cannon had a couple m...
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For the initial part of the assignment, we went about setting up a sample hierarchy that could show animation. This was more to show the par...
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This week, we were tasked with creating a side story based off of a pre-approved franchise. Our team decided to dive into the Metroid Dread ...
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This was a lighting study done using a screenshot from UE5 with primitive shapes and a 3 point lighting setup using lumen and then using it ...
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